FrameAssembler теперь может собирать несколько кадров одновременно

This commit is contained in:
Пытков Роман
2025-09-20 00:22:07 +03:00
parent 6a057d26da
commit 2fe5bf351c

View File

@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Domain;
namespace Client;
@@ -7,7 +8,7 @@ namespace Client;
public class FrameAssembler
{
private readonly Action<List<Data>> _frameCallback;
private readonly List<Data> _buffer = new List<Data>();
private readonly Dictionary<long, Dictionary<string, Data>> _frames = new();
private const int FrameSize = 9;
public FrameAssembler(Action<List<Data>> frameCallback)
@@ -17,11 +18,23 @@ public class FrameAssembler
public void AddData(Data data)
{
_buffer.Add(data);
if (_buffer.Count >= FrameSize)
long frameIndex = data.FrameIndex;
string overlayPoint = data.OverlayPoint;
if (!_frames.ContainsKey(frameIndex))
{
_frameCallback(new List<Data>(_buffer));
_buffer.Clear();
_frames[frameIndex] = new Dictionary<string, Data>();
}
_frames[frameIndex][overlayPoint] = data; // Overwrite if duplicate
if (_frames[frameIndex].Count == FrameSize)
{
List<Data> frameData = _frames[frameIndex].Values
.OrderBy(d => d.OverlayPoint)
.ToList();
_frameCallback(frameData);
_frames.Remove(frameIndex);
}
}
}