Files
NetworkTest/Client/Program.cs

142 lines
4.5 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Threading;
using System.Threading.Tasks;
using Client;
using Domain;
using Domain.Dto;
using MessagePack;
if (args.Length == 0 || args.Contains("--help") || args.Contains("-h"))
{
PrintHelp();
return 0;
}
if (args.Length < 2 || (args.Length > 2 && !args[2].StartsWith("--save-dir=")))
{
Console.WriteLine("Error: Insufficient arguments provided.");
Console.WriteLine();
PrintHelp();
return -1;
}
var protocol = args[0];
var serialization = args[1];
string? saveDir = null;
if (args.Length >= 3)
{
saveDir = args[2].Substring("--save-dir=".Length);
if (Directory.Exists(saveDir) == false)
{
System.Console.WriteLine("Save dir does not exist. Ignore.");
}
}
IClient? client = protocol switch
{
"http" => new HttpClientWrapper(serialization == "json" ? ConvertJsonResponse : ConvertMessagePackResponse),
"tcp" => new TcpClientWrapper(serialization == "json" ? ConvertBytesJson : ConvertBytesMessagePack),
_ => null
};
if (saveDir != null)
{
// Create FrameAssembler
var frameAssembler = new FrameAssembler(frame =>
{
SaveFrame(frame, saveDir);
});
client?.RegisterCallback(frameAssembler.AddData);
}
client?.Start();
System.Console.WriteLine("Client started:");
System.Console.WriteLine(client);
// Обработка выхода по Ctrl+C
Console.CancelKeyPress += (sender, e) =>
{
e.Cancel = true; // Prevent immediate termination
Console.WriteLine("Shutdown signal received. Stopping client...");
client?.Stop();
Console.WriteLine("Goodbye!");
Environment.Exit(0);
};
// Бесконечный цикл ожидания
while (true)
{
Thread.Sleep(1000);
}
static void PrintHelp()
{
Console.WriteLine("NetworkTest Client - A network testing client application");
Console.WriteLine();
Console.WriteLine("USAGE:");
Console.WriteLine(" Client <protocol> <serialization> [--save-dir=<path>]");
Console.WriteLine();
Console.WriteLine("ARGUMENTS:");
Console.WriteLine(" <protocol> The protocol to use:");
Console.WriteLine(" - http: Connect using HTTP");
Console.WriteLine(" - tcp: Connect using TCP");
Console.WriteLine();
Console.WriteLine(" <serialization> The serialization format:");
Console.WriteLine(" - json: Use JSON serialization");
Console.WriteLine(" - bin: Use MessagePack binary serialization");
Console.WriteLine();
Console.WriteLine("OPTIONS:");
Console.WriteLine(" --save-dir=<path> Directory to save received frames (optional)");
Console.WriteLine(" --help, -h Show this help message");
Console.WriteLine();
Console.WriteLine("EXAMPLES:");
Console.WriteLine(" Client http json");
Console.WriteLine(" Client tcp bin --save-dir=./frames");
Console.WriteLine(" Client --help");
Console.WriteLine();
Console.WriteLine("The client will connect to the server and start receiving data. Press Ctrl+C to stop.");
}
static void SaveFrame(List<Data> frame, string saveDir)
{
var fileName = $"frame_{frame[0].FrameIndex}";
fileName += ".json";
var jsonDatas = frame.Select(d => new JsonData(d)).ToList();
var options = new JsonSerializerOptions { WriteIndented = true };
var json = JsonSerializer.Serialize(jsonDatas, options);
File.WriteAllText(Path.Combine(saveDir, fileName), json);
}
static async Task<Data?> ConvertJsonResponse(HttpResponseMessage response)
{
var json = await response.Content.ReadAsStringAsync();
var jsonData = JsonSerializer.Deserialize<JsonData>(json);
return jsonData?.ToData();
}
static async Task<Data?> ConvertMessagePackResponse(HttpResponseMessage response)
{
var bytes = await response.Content.ReadAsByteArrayAsync();
var msgPackData = MessagePackSerializer.Deserialize<MessagePackData>(bytes);
return msgPackData?.ToData();
}
static Task<Data?> ConvertBytesJson(byte[] bytes)
{
var json = Encoding.UTF8.GetString(bytes);
var jsonData = JsonSerializer.Deserialize<JsonData>(json);
return Task.FromResult(jsonData?.ToData());
}
static Task<Data?> ConvertBytesMessagePack(byte[] bytes)
{
var msgPackData = MessagePackSerializer.Deserialize<MessagePackData>(bytes);
return Task.FromResult(msgPackData?.ToData());
}