Теперь для предсказуемых данных взяты места наложения из дизайна

This commit is contained in:
Пытков Роман
2025-09-19 23:20:13 +03:00
parent af62ec6375
commit 6e62ab44ef
2 changed files with 9 additions and 9 deletions

View File

@@ -7,6 +7,7 @@ namespace Server.DataGenerator;
public class PredictableDataGenerator : IDataGenerator
{
private static readonly string[] _overlayPoints = [ "F3", "F4", "C3", "CZ", "C4", "PZ", "O1", "O2", "ALL" ];
private long _currentFrameIndex = 0;
private Data[] _currentFrame;
private int _currentPackageInFrame = 0;
@@ -16,17 +17,16 @@ public class PredictableDataGenerator : IDataGenerator
public PredictableDataGenerator(int frameDelay = 0)
{
_delay = frameDelay;
_delay = 0;
_lastFrameTime = DateTime.Now;
_currentFrame = GenerateFrame(0, _lastFrameTime, _frameArtifact);
_currentFrameIndex = 1;
_currentFrame = GenerateFrame(_currentFrameIndex++, _lastFrameTime, _frameArtifact);
_delay = frameDelay;
}
private Data[] GenerateFrame(long frameIndex, DateTime frameTime, bool artifact)
{
Thread.Sleep(_delay);
var overlayPoints = OverlayPoints.Points.Take(8).Append(OverlayPoints.All).ToArray();
return overlayPoints.Select((op, idx) => GeneratePredictableData(frameIndex, op, idx, frameTime, artifact)).ToArray();
return _overlayPoints.Select((op, idx) => GeneratePredictableData(frameIndex, op, idx, frameTime, artifact)).ToArray();
}
private Data GeneratePredictableData(long frameIndex, string overlayPoint, int index, DateTime frameTime, bool artifact)
@@ -65,7 +65,7 @@ public class PredictableDataGenerator : IDataGenerator
{
_frameArtifact = !_frameArtifact;
_lastFrameTime = _lastFrameTime.AddSeconds(1);
_currentFrame = GenerateFrame(Interlocked.Increment(ref _currentFrameIndex), _lastFrameTime, _frameArtifact);
_currentFrame = GenerateFrame(_currentFrameIndex++, _lastFrameTime, _frameArtifact);
_currentPackageInFrame = 0;
}
return _currentFrame[_currentPackageInFrame++];
@@ -75,6 +75,6 @@ public class PredictableDataGenerator : IDataGenerator
{
_frameArtifact = !_frameArtifact;
_lastFrameTime = _lastFrameTime.AddSeconds(1);
return GenerateFrame(Interlocked.Increment(ref _currentFrameIndex), _lastFrameTime, _frameArtifact);
return GenerateFrame(_currentFrameIndex++, _lastFrameTime, _frameArtifact);
}
}