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NASM/wayland/docs/uml/diagram-class.puml
2025-11-18 01:22:01 +03:00

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@startuml
title Структура классов проекта Wayland
class wayland_runtime {
+ init_wayland() : int32_t
+ run_window() : int32_t
+ wait_for_windows() : void
+ destroy_wayland() : void
+ get_window_by_surface(surf) : wayland_window*
--
- g_display : wl_display*
- g_slots[MAX_WINDOW_THREADS] : window_thread_slot
- g_thread_lock : pthread_mutex_t
- g_active_threads : atomic_int
- g_shutdown : atomic_bool
}
class window_thread_slot {
+ thread : pthread_t
+ aux_thread : pthread_t
+ active : int
+ queue : wl_event_queue*
+ window : wayland_window
}
class wayland_window {
+ id : int
+ wl_surface : wl_surface*
+ xdg_surface : xdg_surface*
+ xdg_toplevel : xdg_toplevel*
+ buffer : wl_buffer*
+ frame_callback : wl_callback*
+ queue : wl_event_queue*
+ need_close : int
+ draw_info : window_draw_info
--
+ window_init(display, queue) : int
+ window_destroy() : void
+ window_should_close() : int
}
class window_draw_info {
+ width : uint32_t
+ height : uint32_t
+ data : void*
+ figure : figure_animation_info
+ figure_mutex : pthread_mutex_t
}
class figure_animation_info {
+ type : figure_type
+ position : vec2
+ velocity : vec2
+ angle : float
+ angular_velocity : float
+ speed : float
+ radius : float
}
enum figure_type {
FIGURE_CIRCLE = 0
FIGURE_TRIANGLE = 1
FIGURE_SQUARE = 2
}
class registry {
+ registry_global_bind(display) : int
+ registry_global_unbind() : void
+ registry_get_compositor() : wl_compositor*
+ registry_get_shm() : wl_shm*
+ registry_get_xdg_wm_base() : xdg_wm_base*
--
- global_compositor : wl_compositor*
- global_shm : wl_shm*
- global_wm_base : xdg_wm_base*
- global_registry : wl_registry*
- global_thread : pthread_t
- global_thread_running : atomic_int
}
class input {
+ input_register_seat(seat) : void
+ input_cleanup() : void
--
- seat : wl_seat*
- keyboard : wl_keyboard*
- xkb_ctx : xkb_context*
- xkb_keymap : xkb_keymap*
- xkb_state : xkb_state*
- focused_window : wayland_window*
}
class input_handle {
+ keyboard_key_handle(kc, ks, state, window) : void
}
class figure_animate <<ASM>> {
+ figure_animation_step(draw_info) : void
+ place_points_on_circle(...) : void
--
- figure_handle_collision(draw_info) : void
- check_collision_mask(...) : uint64_t
- sincos_f32_rbp(angle) : (sin, cos)
}
class figure_draw {
+ figure_draw(draw_info, thickness, border_color, fill_color) : void
}
wayland_runtime "1" *-- "0..128" window_thread_slot
window_thread_slot "1" *-- "1" wayland_window
wayland_window "1" *-- "1" window_draw_info
window_draw_info "1" *-- "1" figure_animation_info
figure_animation_info --> figure_type
wayland_runtime ..> registry : uses
wayland_runtime ..> input : uses
wayland_window ..> registry : uses
wayland_window ..> figure_draw : uses
input ..> input_handle : uses
input --> wayland_window : focuses
window_thread_slot ..> figure_animate : uses (aux_thread)
figure_draw ..> figure_animate : uses
@enduml