Реструктуризация проекта
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11
wayland/include/input.h
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11
wayland/include/input.h
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#ifndef WAYLAND_INPUT_H
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#define WAYLAND_INPUT_H
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#include <wayland-client.h>
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/* Called by registry when a wl_seat is bound */
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void input_register_seat(struct wl_seat *seat);
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/* Perform any input-related cleanup (destroy keyboard, xkb state) */
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void input_cleanup(void);
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#endif
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14
wayland/include/registry.h
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14
wayland/include/registry.h
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#ifndef WAYLAND_REGISTRY_H
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#define WAYLAND_REGISTRY_H
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#include <wayland-client.h>
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/* Initialize registry listener on the given registry */
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void registry_add_listener(struct wl_registry *registry);
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/* Accessors for bound globals */
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struct wl_compositor *registry_get_compositor(void);
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struct wl_shm *registry_get_shm(void);
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struct xdg_wm_base *registry_get_xdg_wm_base(void);
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#endif
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28
wayland/include/window.h
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28
wayland/include/window.h
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#ifndef WAYLAND_WINDOW_H
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#define WAYLAND_WINDOW_H
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#include <wayland-client.h>
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/* Data for a single Wayland window (one surface) */
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struct wayland_window {
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struct wl_surface *wl_surface;
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struct wl_buffer *buffer;
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struct xdg_surface *xdg_surface;
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struct xdg_toplevel *xdg_toplevel;
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uint8_t *data;
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int16_t width;
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int16_t height;
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int need_close;
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uint8_t color;
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};
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/* Initialize windowing for the given window structure. Caller provides the struct (on stack or heap) */
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int window_init(struct wl_display *display, struct wayland_window *win);
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/* Returns non-zero if the window requested to close */
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int window_should_close(struct wayland_window *win);
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/* Destroy window and related resources */
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void window_destroy(struct wayland_window *win);
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#endif
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