Скелет функции анимации
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
#include "registry.h"
|
||||
#include "wayland-runtime.h"
|
||||
#include "window.h"
|
||||
#include "figure-animate.h"
|
||||
|
||||
#define MAX_WINDOW_THREADS 128
|
||||
|
||||
@@ -48,8 +49,9 @@ static void *window_aux_loop(void *arg)
|
||||
{
|
||||
/* На время обновления позиции фигуры локаем мутекс */
|
||||
pthread_mutex_lock(&draw_info->figure_mutex);
|
||||
usleep(10 * 1000);
|
||||
figure_animation_step(draw_info);
|
||||
pthread_mutex_unlock(&draw_info->figure_mutex);
|
||||
|
||||
usleep(100 * 1000);
|
||||
}
|
||||
return NULL;
|
||||
|
||||
Reference in New Issue
Block a user